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dc.contributor.author Álvarez Martínez, Noé
dc.date.accessioned 2016-02-27T01:24:49Z
dc.date.available 2016-02-27T01:24:49Z
dc.date.issued 1995-07-19
dc.identifier.uri http://132.248.52.100:8080/xmlui/handle/132.248.52.100/9416
dc.description.abstract What are objects? As the phrase implies, objects are the basis for object-oriented programming. The notion of an objects is familiar to all of us, and it translates well to the world of programming. For our purposes, an object has an identity. It is defined by its attributes (data elements) and behaviors (functions) An object's attributes and behaviors make it distinct from other objects. In the language of object-oriented programming, objects represent things such as rectangles, ellipses, and triangles, as well as moner, part numbers, and items in inventory. es_ES
dc.language.iso es es_ES
dc.subject object-oriented analysis es_ES
dc.subject using inheritance es_ES
dc.subject managing complex projects es_ES
dc.subject using arrays es_ES
dc.subject The debugger es_ES
dc.subject using Cstring es_ES
dc.subject formatting and file es_ES
dc.subject memory management es_ES
dc.subject conversions es_ES
dc.title Microsoft Visual C++ es_ES
dc.type Apuntes es_ES
dc.director.trabajoescrito DECDFI
dc.carrera.ingenieria Ingeniería en computación es_ES
dc.carrera.ingenieria Maestría en Ingeniería de Sistemas es_ES


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